home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Commodore Free 16
/
Commodore_Free_Issue_16_2008_Commodore_Computer_Club.d64
/
t.the end
< prev
next >
Wrap
Text File
|
2023-02-26
|
4KB
|
135 lines
u
Intro "THE END"
Lord Ronin from Q-Link
Funny that I am writing this after all
the parts and the outro have been
written. Guess it is best as now I can
explain things, after they are done, in
a better light. I call this the end,
because after you have gone through
this poorly written drivel. You will
have ended your lack of knowledge on
the worlds greatest PC. But know now
that I am exceptionally biased towards
the C=PC platform. <VBG>
Sort of explain this in part #1.What
this is all about, a personal look at
the Commodore 64. Using besides
personal experiences and my ueber bias
for the C=64. The Commodore 64 Users
Manual. A book that was included in the
box, when the PC was sold new.
I wrote this for many reasons. My own
users group of beginners. But also for
those that are the 2nd generation of C=
users. Like I am and face the same
problems of finding some form of
assistance on how to use the C=. I mean
by that statement, just what it says.
In fact I have taught people locally
and on line how to load a programme
from a disk. Because they didn't have
any information on that subject.
No way am I an expert. At best I am a
lamer. A very dedicated, use the
C= everyday, it is my primary computer
platform, lamer. What follows in the 12
parts is a personal look and inter-
pretation of the information of the
users manual. Full of bad grammar,
spellings and typos. Each section was
worked upon with the local users group
in a programming class. Before it was
written up in this series. Which in no
way proves any accuracy <G>.
One thing that I have heard about is
people attempting to learn how to use
the C=. But coming from other
platforms. These people have trouble
with the terms used in the C= PC world,
as compared to their current platform.
I understand that problem well, except
in the reverse. I had not a lick of
home computer experience before I was
given a C=64 system in the early 90s.
Through out this monograph, I attempt
to deal with the terms & give meanings
to them for the user. A task that is
hard, when I have no reference to the
other platforms.
What I hope you will see in this series
is not only the method to hook up your
C= 64 PC. As yes I do cover that part.
But the fact that you are in control of
the computer. Even with the little that
is here on programming. You will be
making some music, some different forms
of animation and a couple simple little
games. A taste of what you can learn to
do with the C=. And you don't have to
be a geeky nerd to programme this
machine.
Along with that part. There is also the
understanding that you do not need to
programme to enjoy this machine. Though
there is a lot on the programming in
Basic in this series. Because the
manual deals with the topic in some
depth. I did make a couple sections on
just the parts of the 64 for the user.
Where I talk a bit on different games,
Word Processors, Desk Top Publishing,
Scanning, Voice recognition and other
topics, that we have had since the mid
80s. Plus some of the more recent
developments.
How to use this series is a big
question. I write it on a C128DCR. Put
in 64 mode and used the EdStar II
writing tool from LoadStar disk Mag.
What I don't know is if you are using a
64 breadbox, 64c, 128 in 64 mode, or
trying this in emulation, such as vice.
Nor if you are reading this on a screen
or have printed it out. Or reading it
on a now C= screen while trying it out
on a C=.
Trying to take all of that into
consideration. Best way to do this
series is to have a copy at someplace.
Screen or print out. Then go over the
material, as there are typed in things
and proceed to work step by step. My
intention is to have it personal and
friendly in style. I can tell you that
you won't understand everything, after
the first run through. Truth be told,
took me 5 times through the book.
Before this old brain started to make
any sense of the material. While others
in the group did the same in 2-3 times
through the book.
So now you have the intro. Lets start
on the world of the greatest PC ever
made, loved by millions for over 20
years.
Lord Ronin from Q-Link
Chancellor A.C.U.G. #447
Editor The Village Green
Managing Editor Commodore MaiLink
Contributor to C= publications
SysOp of a C= BBS
Fanatical, devoted C= user.